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The Iron Cloud

The Iron Cloud

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Devlog

  • Dear devs, please bake your skinned meshes.
    June 28, 2025 by noctacorpus
    1
    #patch
    As the game ascends to version 1.1.4, I am glad to announce, that a huge lag causing problem has been sniffed out, and is being worked on. The problem is Skinned Mesh Renderer component offered by Uni... Continue reading
  • Ugly blur replaced with pixelation
    June 27, 2025 by noctacorpus
    1
    #update
    The Iron Cloud is now version 1.1.3 Several things has been changed: The blur effect at the beginning of the game has been replaced with pixelation. Now it looks more appealing. Skinned mesh renderer... Continue reading
  • Browser play (Consider downloading instead)
    June 26, 2025 by noctacorpus
    1
    #compatibility
    Browser play has been added, however it hasn't been tested on all browsers yet and for the most introduces alot of lag. Consider downloading it anyway. The main problem is a high count of "skinned mes... Continue reading
  • Bug preventing final ending is now patched
    June 25, 2025 by noctacorpus
    1
    #patch, #update
    The Iron Cloud transitions from v1.1.0 to v1.1.1 Several things has been changed: Interactable object responsible for the final ending is no more being blocked by invisible wall Endings received multi... Continue reading
  • The Iron Cloud
    June 24, 2025 by noctacorpus
    1
    Many years has passed. All resources on earth were either used up or stolen by aliens. Civilizations are being forced to digest themselves. To minimize the pain, The System was created. And according... Continue reading
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